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Dr. Sterfgeval



Joined: 08 Apr 2007
Posts: 33


Location: Skandinavia

PostPosted: Mon May 07, 2007 9:25 pm    Post subject: Build Question Reply with quote

I have a Mind/Energy Dom. How screwed is that build? And what can I do to salvage it?



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Dr Zweistein
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Joined: 10 Aug 2006
Posts: 116


Location: Stockholm, Sweden

PostPosted: Tue May 08, 2007 9:54 am    Post subject: Reply with quote

I can't say much for the /energy part (maybe Janet can?), but got a mind/psi dom myself.
You got lots of nice crowdcontrol here. Sleep, hold, and confuse, plus AoE version of them all. Oh, and telekinesis as well. Nice hold/repel toggle. Can be a bit trickey at first, but when you get the hang of it, it really works wonders.
And for the AoE hold- 6-slot it. You need it. Same goes for the ordinary hold and confuse. Acc is your friend.
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Dr Zweistein - Rad/Rad Corr
Onyx Eagle - MA/SR Stalker
Demonica Lust - Mind/Psy Dom
Vanessa von Krieger - Thug/Dark MM
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Evil Janet
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Joined: 20 Jul 2006
Posts: 127


Location: Leicester, UK

PostPosted: Tue May 08, 2007 11:10 am    Post subject: Reply with quote

Yup, a hold that misses means a sore head when the enemy rushes up and beats you with a stick! Accuracy ftw!

As for the energy set just take the ranged single shotters. Snipe is useful. Just don't slot any knockback, too much is baaaad when you want to hold.
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Evil Janet - Grav/Energy Dom 50 * Jimmy Spoons - Thug/Poison MM 40 * Womanman - Super Strength /Invulnerability Brute 32 * Doc Och - Dark/Dark Stalker 13

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Dr. Sterfgeval



Joined: 08 Apr 2007
Posts: 33


Location: Skandinavia

PostPosted: Fri May 11, 2007 8:53 pm    Post subject: Reply with quote

How badly does this suck, and what can I do to improve it? I've got no idea what I'm doing when it comes to the IO-sets so any input on those would be MOST appreciated.

Villain Plan by Mids' Villain Designer 1.152
http://www.onthejazz.co.uk/hu/mhd.php

Test: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg/EndRdx:53(3), BldM'dt-Acc/EndRdx:53(3), BldM'dt-Acc/Dmg/EndRdx:53(5), BldM'dt-Acc:53(5), BldM'dt-Dmg:53(7)
Level 1: Force Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg:53(A), Dev'n-Hold%:53(7)
Level 2: Deflection Shield -- RedFtn-Def/EndRdx:53(A), RedFtn-Def/Rchg:53(9), RedFtn-EndRdx/Rchg:53(11), RedFtn-Def/EndRdx/Rchg:53(33), RedFtn-Def:53(33), RedFtn-EndRdx:53(34)
Level 4: Insulation Shield -- RedFtn-Def/EndRdx:53(A), RedFtn-Def/Rchg:53(9), RedFtn-EndRdx/Rchg:53(11), RedFtn-Def/EndRdx/Rchg:53(34), RedFtn-Def:53(34), RedFtn-EndRdx:53(36)
Level 6: Equip Robot -- RechRdx-I:50(A)
Level 8: Assault -- EndRdx-I:50(A)
Level 10: Hover -- DefBuff-I:50(A)
Level 12: Protector Bots -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg/EndRdx:53(13), BldM'dt-Acc/EndRdx:53(13), BldM'dt-Acc/Dmg/EndRdx:53(15), BldM'dt-Acc:53(15), BldM'dt-Dmg:53(17)
Level 14: Fly -- Srng-Fly:53(A), Frbd-Stlth:53(17)
Level 16: Hurdle -- HO:Micro(A)
Level 18: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(19), Heal-I:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Dispersion Bubble -- LkGmblr-Rchg+:53(A), LkGmblr-Def:53(23), LkGmblr-Def/EndRdx/Rchg:53(23), LkGmblr-EndRdx/Rchg:53(25), LkGmblr-Def/Rchg:53(25), LkGmblr-Def/EndRdx:53(27)
Level 24: Aid Other -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(36), Dct'dW-Heal/Rchg:53(36), Dct'dW-Heal/EndRdx/Rchg:53(40), Dct'dW-Heal:53(40), Dct'dW-Rchg:53(40)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg/EndRdx:53(27), BldM'dt-Acc/EndRdx:53(29), BldM'dt-Acc/Dmg/EndRdx:53(29), BldM'dt-Acc:53(31), BldM'dt-Dmg:53(31)
Level 28: Tactics -- ToHit-I:50(A), ToHit-I:50(31), ToHit-I:50(33)
Level 30: Aid Self -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(37), Dct'dW-Heal/Rchg:53(37), Dct'dW-Heal/EndRdx/Rchg:53(42), Dct'dW-Heal:53(43), Dct'dW-Rchg:53(43)
Level 32: Upgrade Robot -- RechRdx-I:50(A)
Level 35: Personal Force Field -- DefBuff-I:50(A), DefBuff-I:50(37), DefBuff-I:50(39)
Level 38: Force Bubble -- EndRdx-I:50(A), EndRdx-I:50(39), EndRdx-I:50(39)
Level 41: Maneuvers -- LkGmblr-Rchg+:53(A), LkGmblr-Def:53(42), LkGmblr-Def/EndRdx/Rchg:53(42), LkGmblr-EndRdx/Rchg:53(43), LkGmblr-Def/Rchg:53(45), LkGmblr-Def/EndRdx:53(45)
Level 44: Web Envelope -- TotHntr-Dam%:53(A), TotHntr-Acc/Immob/Rchg:53(45), TotHntr-Acc/Immob:53(46), TotHntr-Acc/EndRdx:53(46), TotHntr-EndRdx/Immob:53(46)
Level 47: Scorpion Shield -- DefBuff-I:50(A), DefBuff-I:50(4Cool, EndRdx-I:50(4Cool, EndRdx-I:50(4Cool
Level 49: Web Cocoon -- G'Wdw-Acc/EndRdx:53(A), G'Wdw-Hold/Rng:53(50), G'Wdw-Acc/Hold/Rchg:53(50), G'Wdw-Dam%:53(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 1: Supremacy
Level 2: Rest -- RechRdx-I:50(A)

Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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